![]() ![]() The deranged king attempts to capture them, but they managed to escape, however, they lose one of their party, a gnome. Kitiara becomes much stronger and Sturm is plagued with visions of his father and the downfall of Castle Brightblade. ![]() The magic takes their biggest dreams and somehow gives them the power to achieve them. Something unexplainable happens to the companions and the gnomes while on the moon in that they inherit magical powers. While on Lunitari fixing the ship, they meet a deranged king and a brass dragon. The flying ship is a success-but too much of a success, as mechanical problems lead the ship up and up until it eventually touches back down on the red moon Lunitari. The two companions decide that taking the flying ship to Solamnia would be much faster than on horseback or walking, so they assist the gnomes in finishing the ship. Shortly after they leave Solace, they encounter a group of gnomes who are in the final stages of building a flying ship. Sturm Brightblade and Kitiara Uth Matar both decide to go north to Solamnia to learn more about their families. Spoiler warning: Plot and/or ending details followÄarkness and Light begins in the town of Solace at the time the companions decide to pursue rumors of war and embark on their own personal quests for five years. ![]()
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